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{ 60 } Comments
I was just posting about what I thought backchannels may add to a course on the cyberone wiki and moodle sites.
In one sense it has the potential to focus some of the energy that is fractured by having a laptop in front of you, sending it back into something that is productive to the class (I also think it would add valued for the extension students to have a window into the HLS student minds).
In another sense are students really paying that close attention when their attention is divided between a lecture and chatting and browsing?
I relied heavily on my laptop in my first semester of law school and then stopped using it altogether for the next two semester and found that I absorbed much more of what was happening in my lectures, but then again that’s just me, and my grades went down the last two terms, so what does that mean?
I think Lawrence Lessig would say something along the lines of, “who are we to judge the students, give them their laptops and let them create” but I don’t know what his policy on laptops in class is, that’s just what I imagine him saying.
IKt could be a good thing for students to give them a backchannel to release their pent up browsing, give them an IRC channel and maybe another channeld for a wiki and let them discuss and update while the lecture is happening. Prof Nesson proceeds and such a pleasant place that if it is doable in any class it should be in his.
The other side of the coin is you could put in a channel connected to a wireless sniffer and embarass all the students in class by broadcasting the sites and images they are browsing.
Hi Gene,
I’d really like to attend this lecture as an at large student on cyberone at I invited?
And the link you attached looks like I have to register for a course is it OK if I do that just to attend this lecture?
lIHd, good to see you on the blog
. Everyone is welcome to attend State of Play Academy courses. While our lecture area has only 16 seats, people can always crowd around so we can fit more.
The course website link is to the same Moodle space where we are hosting course discussions for CyberOne. It requires a login only if you want to post a question, which we encourage but is not required. Otherwise, you are welcome to attend, though you will probably get more out of it if you do some of the suggested readings beforehand.
Hah, that last suggestion is evil >:)
With respect to multi-tasking, I think there is a big difference between checking ESPN.com and engaging in backchannel discussion related to the class. There are probably different physical ways to set it up as well — for example, along the lines of what you (facetiously?) suggest perhaps the backchannel is displayed behind the professor and is therefore “officially” acknowledged as part of the class. There is a question tool that we are going to experiment with as well in CyberOne to push questions from students to the top of the heap to be addressed by whoever is up there in front of the class.
As Lauren or others can attest to based on my behavior sitting in on her and others’ lectures in State of Play Academy, I learn best by actively engaging with the materials, often by typing side comments or questions. It interests me that in There and Second Life, the chat comments aren’t in “back” but actually right in front of the speaker and therefore are harder to ignore. Someone not used to this state of affairs can easily be distracted by too much “frontchannel” discussion; perhaps it is a learned skill to figure out which comments to address, which to ignore, and which not to even read in the first place.
“I also began thinking how an educational experience might be crafted around imposing a “disability” on students and asking them to experience the world through that lens, particularly if they are able-bodied in real life.”
You should check this out: http://2ndisability.blogspot.com/
Hell… THAT is fast….
Yeah. I had the same idea. Right now I’m working on a tool which let’s you experience some disabilities.
Contact me via my blog or ingame via IM.
FEZ
I am not sure at all how I feel about any of this.
I am a RL disabled person who has made a point of (usually) duplicating my appearance and disability in SL. I do that because it is who I am, and I genuinely feel uncomfortable when I see my avatar running around as if I were skinny, conventionally shaped, and ambulatory. A friend of mine does the same thing. As she put it “I’m not going to have spent all my life fighting for the right to be in my body only to give up that right in SL”
But when able bodied people play at being disabled, they *do not* understand disability better. This is why many disability activists are opposed to disability simulations.
You can’t acquire the skills of living with disability in an instant (for example: an able bodied person using a wheelchair has a much more difficult time of it than daily wheelchair users who have the motor skills, the musculature, and the savvy to use one with as little thought as an ambulatory person gets up and walks. Ditto for blindness, deafness, and even more neurological matters such as dealing with the sensory and processing aspects of autism). You can’t learn that you haven’t “lost” anything (for those who have acquired a disability later in life), you’ve just changed, in an instant. If it’s not who you are, but what you are temporarily playing, it can’t ever feel a part of you.And you can’t acquire the cultural traits of a disabled person (yes, there is disabled culture, and especially hospital/institutional/special ed cultures) in an instant.
Playing at disability in Second Life, or anywhere else, is like putting on blackface: it won’t make a white person black, and it verges on racism.
It leaves the player with the sense that life is much harder for a disabled person than it really is, gives a false impression of where the difficulties really lie, and further feeds the deadly belief that disabled people live a pitiful existence and would in many cases be better off dead (this belief, literally, kills — disabled people are commonly denied lifesaving medical treatment on the grounds that they have a lower quality of life anyway, in spite of countless studies that show that disabled people if anything rate their quality of life slightly *higher*).
Someone playing at being me, for example, would conclude that I don’t get out much because I have this heavy awful wheelchair that pains them to use, whereas I know my transportation problem is that the special transportation vans are unreliable and inflexible, and the lift-equipped taxis in town cost far more than I can afford. This only contributes to the phenomenon of “lets raise money to cure pitiful condition XYZ” , while funding for accessibility and services is cut. Someone playing at me would conclude that, given the difficulties they face (with none of the adaptive skills I have) if I were to appear in their emergency room with respiratory arrest, out of “mercy” they shouldn’t revive me.
And it is insulting to me to steal my identity. How would you feel if someone playacted at your ethnicity or religion or nationality? It would feel like a violation, yes? It feels the same way when someone playacts at having a body like mine.
So I am all for disabled people simulating their disabilities in SL. I am opposed to non-disabled people playacting at being disabled for a day, reinforcing their preexisting stereotypes, developing new stereotypes, and violating the integrity and authenticity of who I am.
The comments you make about needing lecture – or at least directive chat – are very important, and as you also point out, require quite a bit of preparation on part of the facilitator/teacher. The Chat HUD available in Second Life might feel “scripted,” to some – but I used it precisely to demonstrate how much it can help. I cannot at the moment recall who donated that chat feeder to the ICT Library, but anyone who uses it should consider thanking the creator. One can pick up a version there, as personal copies have a “no transfer” setting on the script. The whiteboard by AngryBeth Shortbread is also quite a useful tool. The voice aspect of There (and probably eventually in SL) is better for facilitation, but one immediately runs up against archiving of comments, etc. …I agree completely with the need for a threaded chat capacity – in large groups discussions often go a dozen ways unless there is strict moderation (and even then it can get hairy).
He he – that’s me in the cc t-shirt and dress.
I have a photo of that image from in world .. along with my notes
http://beth.typepad.com/beths_blog/2006/12/legal_education_1.html
Anyway, thanks for the notes. The SL back channel chat while you were in the room discussing the topic was very rich. I wasn’t able to capture before my computer crash and the text transcript somehow wouldn’t convey the richness of the dialogue. It was also interesting to me that the same sorts of questions about the use of technology and the use of Sl – are being discussed in other types of educational areas and disciplines. I work in the nonprofit area — and right just dealing with a huge amount of skepticism a la the shirky rant.
your blog rocks man I really liked the part on the coding of the matrix!! wow… you are great keep on blogging big time dude
I am a player of video games and it was interesting to read that blog post, thank you Gene for that interesting insight about computer simulations!
Never let the computer running without using it, it will damage the monitor and the power supply if done everyday.
Interesting points, especially on how in many games one pays to labor. What is the mentality behind this? I think some of the things I’ve discovered while running a roleplaying portal have helped me discover that it’s not about the fun – or rather, the fun isn’t based on the sole aspect of doing something that we may directly enjoy, but instead from the process of getting to that point. It is an addiction to process, not to the result.
Hi Gene,
Nice to see you again in at Games for Change and thanks so much for these excellent notes and the audio recording.
I did a short video interview with Clive Thompson following the session:
http://beth.typepad.com/beths_blog/2007/06/games_for_chang_4.html
Thanks Gene for the recording!
BTW, the program book had a typo in my url – I’m http://beth.typepad.com and http://www.bethkanter.org
Thanks again for this … I just linked it to the video clip I did of Chris.
Thanks for the link! If only I’d brought my power adapter, I might have made use of my laptop >:(
Gene:
Josh Goldstein, Berkman Summer intern here…
just wanted to say this is a fantastic initiative, one of the most exciting I’ve seen this summer. I’ve worked in the university/community civic engagement space for several years, mostly at university of maryland, and its fascinating to see it taken to the next level. ill be starting a masters at the fletcher school in the fall but hope i will have time to follow along with the class online. Well done!
Who will overthrow the publishers? J.K. Rowlings… perhaps
Sounds like an amazing course for civic leaders and activists that uses well virtual world technologies. Good luck with this!
I am based in India and working with an Indian colleague on a book chapter on role play for a clinical legal education book for law teachers in India. What are the best resources to read/cite re. online law-related role plays ? Esp. ones relevant to international readers who may not be conversant with clinical jargon.
Thanks,
Jane
Hey, I just wanted to let you know that I enjoy reading your blog, there’s some good content here. I’ll be sharing some items with my readers on roleplaying blog.
Thats very interesting, and abstract idea to teach on. I was reading earlier this month about real life similarities between virtual worlds and the real world. The article I was reading was very interesting as it was talking about an epidemic that broke out in World Of Warcraft, and how it mirror real world epidemics. Check out http://www.theinquirer.net/?article=41819. Cheers.
i found ur blog on harvard university web sites. i don’t have more time right now i’ll read something…
These two posts give not only a great overview but are an excellent model of how to do public post-mortems. Thank you.
Barry
Hey thanks Barry, look forward to your own upcoming guide to best practices!
Greetings
I wish we had something similar to your Hub2 workshop in New Orleans. Post-Katrina we have real need for a program like this one to involve the community.
Denver
Cool! And I love the line: “Anyone who’s seen World of Warcraft would stop worrying about whether the Internet can build social capital and instead wonder – how is it going to help us to spend it?”
I also find it amusing that you’re willing to post onto your blog a talk that you (needlessly) worry might be “humiliating” when you present it in the rw. I do the same thing. All part of the intimacy of blogs. It’s a funny sort of public, isn’t it?
Well, there’s public, and then there’s public, yah? Anyway, one thing I can do here is frame my comments with, “This is just draft” (a lot of good that did for danah, I know). And I have no idea how you’ll frame our comments on Tuesday!
Hello! Very interesting and professional site. notem6715
Hi there! Your site is cool! notem6715
I am here to say hello and you have a great site! notem6715
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I know you gave this talk last week but nevertheless:
“virtual networks often extend rather than replace our physical ones” : agree
“Our institutions of work and governance learn from the technology of play.” : disagree – even though there are millions of people who play MMOGs, that’s a tiny and geographically concentrated elite. If we want to “war game” democracy we need to find a technology that more people have access to so more people can participate and insert their own concerns into the game. Otherwise it’s just people in rich democracies figuring out how to make the DMV line shorter.
I guess I don’t mean that we will, individually, learn from games to become better citizens, but rather that games provide another angle of insight into what motivates people and causes them to form bonds and groups that are prerequisite to social and political action. Admittedly, the same logic applies to terrorist networks.
How can we begin to build technology centers and programs into law schools. I’ve already started thinking and building learning plans based on different types of law. I am a big proponent of legal technical education. By the time attorneys are graduated, they do not have a high level of interest to returning to ‘class.’
Thanks for writing such a great paper on this subject. I share it with all my newly gradated
I notice the partnership with Lexis-Nexis. Another intersection worth noting is the relationship between legal publishers and law schools. In no other academic discipline that I’m aware of have commercial interests penetrated the curriculum to quite the same extent. I find this extremely troubling and as hard copy library materials are increasingly replaced by electronic resources the fact that there are only 2 major legal publishers controlling the market should be of great concern to everyone involved in legal education.
Hi,
I am the Director of the Creative Research Lab, in the College of Arts & Architecture, at Montana State University – Bozeman.
I am Tab Scott in SL.
I will try to attend the session today (Nov.6)
I’ve been teaching architecture classes in SL since Aug. 2005.
We have also included, art, music, film, students and will be adding CS (computer science) engineering, business, science, etc.
Some of my best freinds are attorneys. : )
Please feel free to contact me.
Regards,
Terry / Tab
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ppt asks for a password.
Similar issue here. ppt shows up as a single slide, no images, with this text:
…
This server could not verify that you are authorized to access
the URL “/team/files/willow/users/gkoo/web/hub2/VirtualGrid.ppt”.
You either supplied the wrong credentials (e.g., bad password), or your
browser doesn’t understand how to supply the credentials
Sorry, link fixed!
The truth may be elusive, but it’s generally easier to examine an expressed view and establish that it’s false (even if it happens to be reported in an otherwise reliable source).
But NPOV doesn’t help eliminate demonstrably false viewpoints.
At best (if you’re lucky), you can obtain a balanced treatment where an article says, “According to a report in the NY Times, Party A made Claim X, while a different story in the Washington Post reports that Party B disputes Party A and asserts that Claim X is false.”
NPOV doesn’t get to the ground truth, and doesn’t even support critical thinking and scientific examination of the evidence provided by any of the partisans to establish the veracity of any reported claim, no matter how ungrounded it might be.
Moreover, if one tries to push for critical thinking and scientific examination of disputed claims, the entrenched editors will allege that one is being “tendentious” and pushing an unpriviliged POV (namely the scientific, academic, or scholarly POV).
The NPOV policy was something of a collaboration between Wales and Wikipedia’s co-founder, Larry Sanger, who has a philosophy Ph.D.! The policy page covers its development a little bit: http://en.wikipedia.org/wiki/Wikipedia:Neutral_point_of_view#History_of_NPOV
You’re right about the process claim and understanding that the community is the radical technology here, not the software. That’s a key point that most people miss.
Here’s the corollary: The claim to “truth” that the wikipedia process replaces was ALSO a claim built on process — the “editorial process.”
Editorial process isn’t a bad process — it just doesn’t scale to a global information culture. Editorial process will remain a part of this information ecosystem, generating many (most?) of the individual facts that are eventually processed through Wikipedia. And yes, when those facts appear in conflict, then NPOV will be called upon to mediate.
We can’t know everything first-hand. We can’t verify everything ourselves. And we certainly don’t want to go back to the age of Revealed Truth and Appeal to Authority.
That leaves us with process as our best option for managing claims to truth. What’s radically different about Wikipedia isn’t that it’s “better,” it’s that the process is open, transparent and ENDLESS. It is less a document than a river. When we dip into it and collect a sample we are literally taking a snapshot of something in flux.
The search for truth is personal. Wikipedia makes the tools of that search cooperative.
At the Allston Branch Public Library what’s in the very very tall very
very narrow display case by the window on the left?… as you walk to the
back of the reference books reading room not going through the doors to
the art gallery.
Is it some kind of architectural exhibit?… it should be lit from the
inside but the power cord isn’t plugged in, it’s ironic the librarians
haven’t any information !
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This should be a little easier for people who are licensed in their professions or suspended licensee such as real estate for attorneys in that profession.
I think some professors may indeed make nice profits from their books. But then again, they worked hard to write the books in the first place… As long as they’re charging fair market prices, I don’t see anything wrong with it.
it should be lit from the inside but the power cord isn’t plugged in, it’s ironic the librarians haven’t any information !
Your article are good!
I myself have run into issues in my job where employees are using personal accounts to transmit company information. As an IT consultant, I manage email servers for several companies. I’ve had CEO’s request email communciations between 2 people, only to find that they were not using company email….they were using Gmail or Yahoo. Some of these emails contain sensitive or confidential data, and utilizing a third-party like Gmail compromises security and integrity. These companies should be required to retain emails just as any other company should.
“A simulation or game that has only one right path is not really a simulation but rather a disguised lecture or multiple-choice exam.” This is very good. slayt
I’m so glad you like the Feb. 24 F-Minus comic. It was written by one of my best friends, Tony Carrillo, for my birthday two years ago. In fact, that’s a cartoon representation of me in the comic (I’m “Miss Butler”). At the time I was a first year associate at DLA Piper. I’ve since graduated from the “Trainee” paper hat to the “Lawyer in Training” apron.
Yes.. i also read this on Koo’s blog
-Kristian
SEO Spammer Scumbag
In most cases its a data storage issue. I agree with the above comment that on the corporate level its more formidable to expect records collection and storage on a certain level, but on a scalable level you run in to not only expensize storage but greater data security compromise. The gov couldn’t obligate that kind of risk to these firms.
Well said – while Obama did a great job fostering campaign-level participation, he’s yet to translate that into active incumbent engagement.
Indeed – once schools get over any initial fear of social media, it’s all too easy to push ahead without regard for privacy and security concerns (and then for such concerns to stop what would otherwise be positive use of social media in its tracks). Thanks to Berkman’s support of the CALI workshop (linked in post), I’m confident there will be a comprehensive and responsible social media planning guide for law schools soon!
good….
Thanks for the article, I really think that there is huge potential for computer simulations in education.
{ 34 } Trackbacks
[...] What’s fascinating to me is that, at least from our experience a few weeks ago, the lecture-style format actually encouraged more cross-chatting in There, in contrast to real life. Or perhaps that’s not entirely a contrast. What I also saw today is that most students are multi-tasking in their chairs. Decades ago students passed notes; in our time, they surf the web and IM (one of my classmates also played Mike Tyson’s Punchout.) In theory, then, students in the relative anonymity of a lecture audience can cross-chat as they would in There, Second Life, or WebEx. In reality, while it was interesting to watch a student look up Charlie Nesson’s Wikipedia entry (today’s topic being wikis), most of the students who were multi-tasking were having personal conversations and keeping up with news or sports. Further, I should qualify that only about half of the class brought laptops, and a good number weren’t using them. [...]
[...] We didn’t know who was who — whether any individual was xSchool, HLS, or an interloper. See the next post. We never really resolved this problem; instead, we just kept asking everyone who showed up on the island, “Are you a law student?” Our visitors were probably quite amused (or insulted). [...]
[...] Technology can enhance traditional teaching methods. At the same time, technology for the sake of technology is pointless, or even harmful. As my 2002 research found, simply deploying technology can either offset or accentuate law school’s existing deficiencies. Online discussions can give every student the chance to share and build knowledge, or it can give classroom “gunners” yet another outlet to hold forth and dissuade wider participation. [...]
[...] There is a long post about the educational session at State of Play in video vidi visum. [...]
[...] (Also note that I’ve posted an MP3 recorded during the State of Play session to my prior, stream-of-text post). [...]
[...] Gene Koo from the Harvard Law Blogs has an interesting post about when to use computer simulations for learning. I totally agree with Gene’s three points: [...]
[...] His full post expounds on these thoughts further. [...]
[...] This summary of a recent law-teaching-tech program at Harvard prompts me to ask a related question: [...]
[...] Harvard Law School’s Berkman Center recently hosted a conference that examined the role of technology in legal education. They have recently made the video and other conference documents available online. To access conference materials, go here. [...]
[...] If a virtual world is good for anything pedagogical, it would be to offer students an immersive experience, whether “real” (in the sense that real people would bring real problems) or simulated (scripted or otherwise pre-planned). I am hopeful that State of Play Academy would offer similar opportunities for exploration. In the context of legal education, being able to see and experience alternative legal regimes (Second Life, while governed by a EULA and California law, also presents a separate jurisdiction with its own rules and customs) can help students better understand law as a whole. [...]
[...] The letter was published after all, with fewer edits than it deserved (the last sentence, in particular, made no sense because of a last-minute edit I made). Link to Globe letters (it’s the 3rd one). [...]
[...] The session I was on was entitled Games and Play. I know very little little about game theory generally or the current state of video game research. My abstract does not mention games or really anything that, to my mind, could be construed as being about games. It does mention McKenzie Wark, however, and perhaps that’s why they put me on this panel. However, as was to be expected, everyone there wanted to either talk to Wark or ask questions of a more sociological bent (still about games, however) to the other speaker, Dan Roy, who talked about Identity and Cross-Platform Gaming. Now, I don’t fault anyone for wanting to have a conversation about gaming when they came to a panel about gaming. But I still bothers me that I was asked one pity question and ultimately wound up talking to absolutely no one about my paper/subject area when the whole conference, it seems to me, was entirely built around things I think about all of the time (although I expect that’s hardly unique to me–the part about the thinking, not about the not talking). What my presence on the panel led to, no doubt, is confusion, as evidenced by this blog post, who states, of my paper, “Not sure what this has to do with Games and Play”. Nothing, and I can’t fault anyone for not being interested in my paper, because, for the most part, I am generally not invested in games. [...]
Media in Transition 5: Part III of IV–More Links…
More links from blogs covering the Media in Transition 5 conference are inside, with a variety of single perspectives on the conference as a whole or particular panels. As mentioned in the first post, MiT5 was a conference from our……
[...] Last month, the Charles Hamilton Houston Institute for Race and Justice hosted a conference marking the 150th anniversary of the Dred Scott decision, including a re-argument of the case. Fresh from his efforts to conduct mock trials in Second Life, Charlie Nesson came up with the idea of shooting a machinima version of the reargument — essentially the video version of a graphic novel. The idea was to boil the ideas down to their essence and in a format easily accessible to the general public. [...]
[...] Thompson took the opposite tack by starting with “grassroots” (what some might consider “lowbrow”) games — games he compared with graffiti, raw responses to a raw world. Critiquing designers’ apparent preference for sim games — and specifically taking aim at SimCity for setting the bar for all G4C ever since — Thompson suggested that quick, dirty, to-the-gut games are what’s needed. Rather, he held up WTC Defender (can’t seem to find it, but here’s an article about its removal) as an ideal type of this genre. It’s a provocative point, but I don’t buy that WTC Defender is a game for change, nor that it’s a good model for the G4C movement to build off. It’s readable as a G4C only using Thompson’s interpretation: that, because the player is bound to lose eventually, it’s critiquing the notion that we can defend ourselves through military might. Perhaps that’s true if you can frame the game properly (Food Import Folly uses the manic quality of classic games to make a similar point), but the point is a relatively naive one. [...]
[...] ELangdell:New Partnership Between CALI and the Berkman Center to Create A Legal Education Commons John Mayer announced on June 19th that there is a new collaboration between HLS and CALI that is resulting in the establishment of a new research fellowship. The Legal Education Commons debuted at last year’s conference, Rip, Mix Learn, is known as “elangdell” after the first Dean at HLS, Christopher Columbus Langdell. This will be a place where faculty and students can begin to eliminate the publisher in the middle of the equation. Faculty can now offer students open, uncopyrighted course materials like course packs, casebooks, video and audio. Gene Koo, a graduate of HLS and current Berkman Center Fellow, has been named the first person to receive this fellowship. Gene currently wrote a white paper on better preparing students for practical lawyering. He centers on: [...]
[...] Koo announced yesterday that Hub2 will be launched this fall at Emerson College in conjunction with the City of Boston. [...]
[...] Harvard [...]
[...] panelists for Friday’s symposium, “Real World Implications of Virtual Economies,” teleconferenced this afternoon to plan our discussion. We’re abandoning the usual format of [...]
[...] Real World Implications of Virtual Economies [...]
[...] Koo van Harvard University schreef onlangs een tirade tegen webloggende journalisten. Volgens Koo, werkzaam aan het Berkman Center for Internet & [...]
[...] Gene Koo – Enlightened doubt: Wikipedia`s postmodern search for truth [...]
[...] Gene Koo, a Berkman fellow and Director of Online Training at Legal Aid University: “[Legal] scholarship has the potential to leap forward by large bounds with policies like Harvard’s in place.” [...]
[...] Gene Koo [...]
[...] as Evgeny shows, and as Berkman Fellow Gene Koo has highlighted related to the work of trolls in the US election campaign, there are spoilers on the net that can [...]
[...] year I noted that former Attorney General Alberto Gonzalez’s use of RNC mail servers to conduct business related to the attorney firings scandal posed a serious threat to our [...]
[...] game was less a simulation and more an exercise in futility, much like the message embedded in Ian Bogost’s “editorial games” for the New York [...]
[...] is nothing revolutionary - Second Life hosted virtual gatherings for years (Harvard classes have been taught in the digital playground), but I am intrigued to see the potential for virtual [...]
[...] Koo has a more nuanced/less whiny piece along the same lines as my ‘deliberative nirvana’ rant from Saturday. Post a comment [...]
[...] 2009 we intend to build on last year’s success with Harvard’s Honan Library Park in Allston. One of the key innovations we will expand is the practice of putting participants into specific [...]
[...] in this topic and other issues related to social media amd law schools, please come to the dedicated workshop at the CALI Conference for Law School Computing. Miscellanize [...]
[...] Social Media Best Practices for Law Schools (Part 3) Filed under: law and social media, law school — Tags: CALI, calicon, calicon09, law school, social media best practices — Laura Bergus at 9:51 am May 11, 2009 CALICON09 is happening June 18-20 at Colorado’s law school in Boulder. CALI, known to every law school in the country (save a few, like mine), is a place where law students learn and professors share, using modern internet technologies. One of the sessions at the conference this year will be presented by Harvard’s Berkman Center’s Co-director John Palfrey, author of the recent book about “digital natives,” Born Digital. (Palfrey will is also the conference’s keynote speaker.) The session will focus on how law schools can get smart about social media, from giving advice to students to addressing serious privacy concerns. My law school’s assistant dean, Steve Langerud, and I were invited to join in the conversation and share our experience at the University of Iowa College of Law in creating a social media best practices plan. (See Berkman fellow Gene Koo’s blog post about the workshop.) [...]
[...] My law school’s assistant dean, Steve Langerud, and I were invited to join in the conversation and share our experience at the University of Iowa College of Law in creating a social media best practices plan. (See Berkman fellow Gene Koo’s blog post about the workshop.) [...]
[...] wrote an excellent blog on video games and democratic [...]