MiT / Popular Culture and Learning Environments
Tuula Nousiainen, Child-Centered Design of Game-Based Learning Environments :
Example of why important “You get to say your own opinions and be active in these things.”
Multidisciplinary perspectives: Pedagogical principles / Design of Technology / Game Content (overlapping between the two)
Educational sciences (child-centered pedagogy) + Human-Computer Interaction (user-centered design) + Game design (player-centered design) + Sociology of [...]
